| Official Secret Base thread! | |
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+5Bunselpower rafa ugotmybeef BlueDryBones1 Magikarpus 9 posters |
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Magikarpus Project Manager
Posts : 621
| Subject: Official Secret Base thread! Mon Dec 01, 2014 5:05 pm | |
| Hi people. This thread serves 2 purposes: -A list of members' QR codes -A collaborative project to make ideal grinding spots out of our secret bases Even if you're not interested in the latter, come in and post your QR code, and I will update this post to include you. When posting your QR code, you may want to let us know where it is too. So please include a link to the "outside image" on Serebii's list too. Unless you want it to be really really secret.Useful resources:http://www.serebii.net/omegarubyalphasapphire/secretbaselocations.shtmlhttp://www.serebii.net/omegarubyalphasapphire/decorations.shtmlGuild members' bases:- ainnanov:
- bouncer2085:
- Bunselpower:
- BlueDryBones1:
- cmzoid:
- Dragon-Flower:
- Magikarpus:
Have fun :3 I will go into more detail about the plan for blissey bases in post #2
Last edited by Magikarpus on Mon Jan 12, 2015 11:06 am; edited 7 times in total | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 5:26 pm | |
| And now the reason you're all here... say hello to my little friend. PUNCHBAGLevel: 100 Nature: Lonely Item: Toxic Orb IV spread: 0/0/0/0/0/0 EVs: 252 atk/ 252 sp atk/ 6 spd Moves: Healing Wish - - - WALL OF TEXT WARNING. - Spoiler:
The aim is to get her cloned and pass the 3 of them around between us. But there are already Blissey bases in existence, so we should try and one-up them! Now to get the most efficient grinding spot possible, the battles need to go as quickly as possible because O-Powers do not last long at all and take ages to recharge. So minimal defences means you can do the following: -Bring along a team of 5 weak pokemon you want to grind and 1 high level pokemon with rock slide and the wide lens -Send out 3 of the weaklings first -Switch out into the other 3, use rock slide to ohko the blisseys Hopefully you will be able to fight 2 or even 3 trainers before the exp o-power runs out. Of course, if you do want to bring along a whole team of 6 weak mons the battle will still end after 6 turns anyway thanks to Toxic. Healing Wish is pointless as it fails in triples (which is by far the quickest format) but it serves its purpose as a move that can't do anything to you. Once they've been cloned we can get them in circulation. Trade all 3 to someone else who's game and then they can make a secret base with them in their party. Remember you will need to put the proclamation and level release items in your base to set the format to triples and remove the level cap! Also, you should make your base in the Secret Meadow (and if there are enough of us, the Secret Shore as well) for convenience - it is easy to travel between each one and you don't need HMs to reach it. You can move your own base elsewhere after you've generated a Blissey code if you want!
So... thoughts? Have I put too much thought into this? Probably! But please sign up if you're interested in some serious EXP gains. And if you think this could be improved at all, say something. | |
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BlueDryBones1 Breeder
Posts : 1334
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 6:26 pm | |
| - My Secret Base Location:
Rusturf Tunnel
My Secret Base is still in Rusturf Tunnel. Probably will post my QR code after I can get a Blissey Also no way your EXP Power will last more than 1 battle with the hour you'll have to wait for the EXP bar to finish going up on the 3 Pokemon out and the Lv Up text for all 6 of your Pokemon. | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 6:40 pm | |
| ^Well the idea is that one of the mons is just used for smacking them all in the face, so you're only watching 2 bars fill assuming that's some random level 100. But yeah, if they're at low levels it will still take years for them to fill. However once you get to higher levels it won't be so bad, I think (hope) you'll be able to at least get in a couple before the power wears off. Otherwise breeding this thing was totes a waste of time...although it's still awesome in its suckage | |
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ugotmybeef Breeder
Posts : 128
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 7:07 pm | |
| I got the level limiter off so I would like to put a real hard competitive team in there. Went on a shopping spree on Saturday for secret base equipment.
Still a bit confused how your share your QR code via the image thing. lol | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 7:14 pm | |
| ^In your base PC, go into Manage QR Codes -> Share Base -> Save to SD card. Then put the SD card into your computer and upload the image. Also be warned, only the first 3 pokemon in your party will appear in your team when other people fight you. Gamefreak just hate 6v6. | |
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ugotmybeef Breeder
Posts : 128
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 7:22 pm | |
| Yeah, that's for finding other people's bases. In the same PC menu where you can share bases, you can also scan in other people's codes. Select "Find a base" and you literally just point your camera at the QR code. It comes up with a big green square so you know how to align it. Press A to scan it in and that person's base will be added. | |
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rafa Breeder
Posts : 996
| Subject: Re: Official Secret Base thread! Mon Dec 01, 2014 8:30 pm | |
| I recall finding another hub of bases somewhere else other than the Secret Meadow. In the other thread, I posted 6 Blissey bases that are in the Secret Meadow. Just to fill more spots around Hoenn, we could change the location of ours. | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 3:46 am | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 2:07 pm | |
| Blissey base 1 is live! Please scan my QR code (it's in the OP) to test it out. Remember to activate the level release before you take me on, and you can fight me twice in one day if you invite me back to your base after you beat me. You won't be able to take me on at all during the first day though.
If you want to make a Blissey base of your own, post and I will trade you some punchbags :3 | |
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rafa Breeder
Posts : 996
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 3:08 pm | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 3:33 pm | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 4:44 pm | |
| Hey Karp, if you don't mind, can you send an extra set to Rafa or zoid? I see them on at night when you're not on. | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 4:48 pm | |
| well I only got the 3, but rafa can just keep them when he gets them and then sort it out with you. as long as i get them back eventually. they're just so precious | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 4:51 pm | |
| OK, so all you do is program them in as your team and that's it? | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 4:55 pm | |
| Yes, but make sure to put in the proclamation and level release decorations before you generate your code. Then walk up to the proclamation and select the triples format. the level release lets us remove the level cap so they can be fought at lvl 100. Proclamation is gotten when you first visit the base guy (Aarune?) in fortree. Level Release is in the resort in some hut, a guy gives it to you. Oh, and don't use a base spot that someone else used I guess | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 4:59 pm | |
| Yeah, I'm pretty sure I have the proclamation, and I know I have the level release. So all that has to be done is to generate it and then you can change it or move it? I assume one person can only generate one at a time?
I need to read up on the mechanics of the secret base. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 5:08 pm | |
| Also, is there one particular route where we want to put all of these? I know the cove thing is out, but there are lots of other places with lots of bases. | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Dec 02, 2014 5:10 pm | |
| Once you've generated a code, that code will work forever AFAIK. I think it kinda "freezes" the base in that state for other people. If you then generated another code and someone who had your first one scanned that, the new base would overwrite the old one. But they'd have to go out of their way to do that, it can't accidentally change.
Mine is still in the meadow. You can put em wherever you like I guess. Just as long as it's easy to access by flying! | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Wed Dec 03, 2014 1:53 pm | |
| Update: I've found a very good reason to go ahead and do this in the meadow/ shore. You can only have 15 "favourite" bases saved, and that already fills up 12 anyway. Any bases not in your favourites will be overwritten when you get more bases via buzznav, so we may as well just fill up the most convenient locations. Also, I tested out some of the ones other people did, and yes they are amazing. Blue was right, it's impossible to end the battle before the exp o-power runs out. But if your o-powers are on triple/ quadruple charge speed they will fully recharge between battles. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Wed Dec 03, 2014 2:12 pm | |
| Don't forget to turn off animation to save time. | |
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ainnanov Breeder
Posts : 39
| Subject: Re: Official Secret Base thread! Thu Dec 04, 2014 9:33 am | |
| Visit my base, anyone? It's inside Rusturf Tunnel. It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Thu Dec 04, 2014 9:34 am | |
| I'm with Karp, I think we need to just own the meadow and shore. | |
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bouncer2085 Breeder
Posts : 328
| Subject: Re: Official Secret Base thread! Thu Dec 04, 2014 7:41 pm | |
| Here's my Blissey base. It's located on Rt. 118. Also, Rt. 118 is another place which has five secret base locations close together. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Thu Dec 04, 2014 7:57 pm | |
| Good eye bouncer, maybe we can just own those three places. | |
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bouncer2085 Breeder
Posts : 328
| Subject: Re: Official Secret Base thread! Fri Dec 05, 2014 3:42 pm | |
| - ainnanov wrote:
It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) Dude, I'm never ever going after your flag again. Yours is one of the most annoying bases I have been to. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Sat Dec 06, 2014 10:29 am | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: Official Secret Base thread! Sat Dec 06, 2014 11:55 am | |
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Last edited by Bunselpower on Thu Dec 18, 2014 8:43 pm; edited 1 time in total | |
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BlueDryBones1 Breeder
Posts : 1334
| Subject: Re: Official Secret Base thread! Thu Dec 18, 2014 8:06 pm | |
| Is it true the grunts in our bases all use the same teams depending on their class? Meaning only 1 Blissey trainer per base. Also noticed some of you forgot the Level Release to make the Blisseys Lv 100 | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Sat Jan 03, 2015 12:04 pm | |
| i have no idea how secret bases work time to find out how they work (i bet it's super easy but still) | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Sat Jan 03, 2015 5:18 pm | |
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Last edited by Dragon-Flower on Thu Jan 08, 2015 11:33 am; edited 3 times in total | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Sat Jan 03, 2015 5:18 pm | |
| It's a terrible base, I know lol | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Sun Jan 04, 2015 3:31 am | |
| - bouncer2085 wrote:
- ainnanov wrote:
It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) Dude, I'm never ever going after your flag again. Yours is one of the most annoying bases I have been to. | |
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cmzoid Cloner
Posts : 1105
| Subject: Re: Official Secret Base thread! Tue Jan 06, 2015 2:28 pm | |
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Last edited by cmzoid on Mon Jan 12, 2015 12:18 pm; edited 2 times in total | |
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cmzoid Cloner
Posts : 1105
| Subject: Re: Official Secret Base thread! Tue Jan 06, 2015 11:49 pm | |
| - ainnanov wrote:
- Visit my base, anyone? It's inside Rusturf Tunnel.
It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) You win secret base making | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Wed Jan 07, 2015 10:40 am | |
| - cmzoid wrote:
- ainnanov wrote:
- Visit my base, anyone? It's inside Rusturf Tunnel.
It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) You win secret base making -normal bases -hard bases -Ainnanov's base -those jerks who barricade their flags | |
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Dragon-Flower Cloner
Posts : 1104
| Subject: Re: Official Secret Base thread! Thu Jan 08, 2015 11:34 am | |
| I updated my code, it's not done yet, it looks slightly empty in places. But it's set up (hopefully) with a working team. | |
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cmzoid Cloner
Posts : 1105
| Subject: Re: Official Secret Base thread! Thu Jan 08, 2015 3:52 pm | |
| I updated my code too | |
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cmzoid Cloner
Posts : 1105
| Subject: Re: Official Secret Base thread! Mon Jan 12, 2015 12:18 pm | |
| I updated mine again | |
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Magikarpus Project Manager
Posts : 621
| Subject: Re: Official Secret Base thread! Tue Jan 13, 2015 7:20 am | |
| - ainnanov wrote:
- Visit my base, anyone? It's inside Rusturf Tunnel.
It will be very hard and annoying to get my flag. (MOSTLY ANNOYING) I'd heard the legends, but nothing could've prepared me for this. | |
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